4D Chess

Play across an 8 × 8 × 8 × 8 board. Select a piece, switch 3D slices, and choose its next cube.

Connecting to the game…
How pieces move in four dimensions

This CalculaGames variant has 4,096 cells and the usual 16 pieces per side. W 1–8 selects one 8 × 8 × 8 slice; switching slices never uses a turn. Green cubes are legal moves and red cubes are captures. Drag to look around and zoom to separate overlapping cubes.

Rook: any distance along one axis. Bishop: equal distances along exactly two axes. Queen: equal distances along any combination of axes. Knight: two steps along one axis and one along another, jumping over pieces. King: one step along any combination of axes; never into check.

Pawn: one empty step forward in Y or W. To capture, move one step forward and one sideways along X or Z, or one step forward in both Y and W. White advances toward Y8/W8; Black toward Y1/W1. Pawns promote automatically to queens when they reach both far Y and W edges. No double-step, en passant, or castling. Checkmate wins; stalemate, threefold repetition, or 100 half-moves without a pawn move or capture draws.

Keyboard: arrows move the cube cursor in X/Z, Page Up/Down changes Y, Enter selects. Slice buttons change W. Home resets the view. Rooms follow the shared temporary-session rules; there is no match archive or public matchmaking.